Public deck by SlingLab

100 / 100 cards · 0 Game Changers · $172.82 · 7 views · 1 game played
This is a midrange forced-combat deck that ramps into a five-mana commander and develops through the midgame. Expect natural pacing with games often stretching toward turn nine. Power sits firmly in Core bracket two: interactive enough to steer combat but without fast combo finishes or heavy tutors, so pods stay fair and attrition-focused.
Spicy
How rough this deck is to sit across from
Runs theft effects that turn your own cards against you.
Raw value: 4
This deck denies the table mana and resources.
Raw value: 2
Removal fires far more often than a normal deck's, because the engine keeps replaying it.
Raw value: 35.5
Runs a fixed 5,000 shuffles through turn 3 and shows only the high-level stats, no individual hands. Useful for a statistically solid read instead of a small sample.
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