Public deck by Ammit_Amonty

100 / 100 cards · 6 Game Changers · $5,266.71 · 6 views · 8 games played
This is a midrange Grixis control-voltron deck that ramps into a four-mana commander, stacks extra upkeep and combat payoffs, and aims to close around turn five. Average mana value sits near 3.3 with solid interaction and several high-power cards that warrant disclosure. Expect optimized bracket-4 games that reward connecting the commander and locking the table rather than turn-three glass-cannon wins.
Loose Cannon
How rough this deck is to sit across from
This deck takes extra turns or combats while the table waits.
Raw value: 2
This deck attacks hands more than a pod expects.
Raw value: 2
The table-wide damage fires repeatedly, draining everyone every turn.
Raw value: 11
Removal fires far more often than a normal deck's, because the engine keeps replaying it.
Raw value: 39.5
This deck's threats are unusually hard to answer.
Raw value: 8
Runs theft effects that turn your own cards against you.
Raw value: 3
This deck attacks libraries, a resource nobody can rebuild.
Raw value: 2
This deck counters more spells than a pod expects.
Raw value: 4
5000 trials · through turn 3 · Last run: 416 hours ago
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