Public deck by Galactus05

103 / 100 cards · 2 Game Changers · $637.63 · 3 views
This is a midgame ramp deck that leans on cheap setup then very expensive finishers, aiming to take over around turn seven. Expect upgraded bracket-three power with a handful of strong interaction pieces that should be disclosed. It develops through mana engines and large threats rather than early combo turns, so pods should plan for annihilator-style pressure in the mid-to-late game.
Loose Cannon
How rough this deck is to sit across from
Removal fires far more often than a normal deck's, because the engine keeps replaying it.
Raw value: 81.5
This deck attacks libraries, a resource nobody can rebuild.
Raw value: 3
Runs theft effects that turn your own cards against you.
Raw value: 3
The table-wide damage fires repeatedly, draining everyone every turn.
Raw value: 8
This deck counters more spells than a pod expects.
Raw value: 4
5000 trials · through turn 3 · Last run: 1 hour ago
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