Public deck by ChrisHerzog

100 / 100 cards · 0 Game Changers · $493.31 · 7 views · 1 game played
This is a five-color midrange enchantment deck that ramps early, then spends the midgame stacking saga chapters for incremental value. It develops at a natural pace with modest fast mana and aims to close around turn nine. Expect a bracket-two casual table presence: resilient engines, moderate interaction, and grindy multiplayer wins rather than explosive combo turns.
Spicy
How rough this deck is to sit across from
The table-wide damage fires repeatedly, draining everyone every turn.
Raw value: 11
This deck takes extra turns or combats while the table waits.
Raw value: 1
Runs theft effects that turn your own cards against you.
Raw value: 3
Removal fires far more often than a normal deck's, because the engine keeps replaying it.
Raw value: 37.5
5000 trials · through turn 3 · Last run: 1,159 hours ago
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