Public deck by SlingLab

100 / 100 cards · 0 Game Changers · $179.05 · 8 views
This is a midrange kindred deck that ramps into a mid-curve board and grinds value through combat and graveyard theft. It plays at upgraded Bracket 3 pace, threatening wins around turn eight rather than exploding early. Expect a synergistic, moderately salty table presence with some reset and theft elements, fair for most casual pods seeking a longer game.
Nemesis
How rough this deck is to sit across from
This deck attacks libraries, a resource nobody can rebuild.
Raw value: 10
Runs theft effects that turn your own cards against you.
Raw value: 7
This deck attacks hands more than a pod expects.
Raw value: 2
The table-wide damage fires repeatedly, draining everyone every turn.
Raw value: 8
Removal fires far more often than a normal deck's, because the engine keeps replaying it.
Raw value: 28
This deck counters more spells than a pod expects.
Raw value: 3
Runs a fixed 5,000 shuffles through turn 3 and shows only the high-level stats, no individual hands. Useful for a statistically solid read instead of a small sample.
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