Public deck by GreenKnight

100 / 100 cards · 1 Game Changer · $1,899.24 · 4 views
Five-color partner midrange that ramps into a creature-and-token board, stacks +1/+1 growth, and pushes combat in the midgame. Curve sits in the twos and threes with wins often around turn seven. Expect upgraded bracket-three strength: resilient attackers and value engines, not turn-four combo. Disclose the single heavier ramp enchantment before the game.
Casual
How rough this deck is to sit across from
This deck takes extra turns or combats while the table waits.
Raw value: 3
This deck counters more spells than a pod expects.
Raw value: 3
Removal fires far more often than a normal deck's, because the engine keeps replaying it.
Raw value: 23.5
Runs a fixed 5,000 shuffles through turn 3 and shows only the high-level stats, no individual hands. Useful for a statistically solid read instead of a small sample.
Advanced Insights are available to account holders only. Create a free account to unlock deck analysis.


































































































Loading…