Public deck by MagicEmanon

100 / 100 cards · 0 Game Changers · $160.87 · 15 views · 2 games played
This is a five-color Assassin tribal midrange deck that ramps steadily, curves around three-mana creatures and support enchantments, and closes through combat in longer games. Expect a natural pace without fast mana, typically threatening wins around turn eight or later. Power sits in core Bracket 2: synergistic and thematic, not combo-explosive. Good for pods that want creature-led games and fair interaction.
Casual
How rough this deck is to sit across from
The table-wide damage fires repeatedly, draining everyone every turn.
Raw value: 6
This deck attacks hands more than a pod expects.
Raw value: 1
Removal fires far more often than a normal deck's, because the engine keeps replaying it.
Raw value: 23.5
Runs a fixed 5,000 shuffles through turn 3 and shows only the high-level stats, no individual hands. Useful for a statistically solid read instead of a small sample.
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