Public deck by JohnDuerr

100 / 100 cards · 2 sideboard · 0 Game Changers · $134.57 · 5 views
This is a five-color Elemental midrange deck that ramps into a mid-game creature engine and aims to win around turn seven or eight. It plays as upgraded bracket-three: steady rather than explosive, with one notable combo line but few tutors or fast-mana piles. Expect a tribal value board that snowballs once the commander is online, not turn-four locks.
Chill
How rough this deck is to sit across from
Nothing about this deck stands out as unpleasant to play against.
5000 trials · through turn 3 · Last run: 345 hours ago
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