Public deck by ArtCop

100 / 100 cards · 0 Game Changers · $777.88 · 9 views
This is a midrange Mardu control deck that builds board presence over several turns rather than racing. Expect a natural mana curve, modest fast mana, and games that often run into the later turns, around turn eight or beyond. Power sits in casual Core bracket two: interactive and grindy, not combo-fast or full of high-salt finishers. Good for pods that want attrition and politics without early locks.
Contender
How rough this deck is to sit across from
This deck takes extra turns or combats while the table waits.
Raw value: 4
The table-wide damage fires repeatedly, draining everyone every turn.
Raw value: 6
Runs a fixed 5,000 shuffles through turn 3 and shows only the high-level stats, no individual hands. Useful for a statistically solid read instead of a small sample.
Advanced Insights are available to account holders only. Create a free account to unlock deck analysis.






























































































Loading…