Public deck by Arvici

100 / 100 cards · 0 Game Changers · $126.13 · 9 views
Five-color Elemental midrange that ramps into a midgame tribal engine and reanimation spikes, typically threatening around turn seven. Expect a creature-heavy board and upgraded bracket-three pace rather than turn-four kills. Mild salt, fair interaction density, and clear midgame win windows for a standard upgraded pod.
Chill
How rough this deck is to sit across from
Nothing about this deck stands out as unpleasant to play against.
5000 trials · through turn 3 · Last run: 124 hours ago
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