Public deck by toby_hon_cannoli

100 / 100 cards · 0 Game Changers · $618.22 · 13 views
This is a midrange curse-control list that builds locks over the midgame rather than racing. Mana sits around average three with solid early ramp, so it develops on a natural clock and usually closes after turn eight. Expect steady enchantment pressure and modest interaction, fitting a core Bracket 2 table without combo finishes.
Loose Cannon
How rough this deck is to sit across from
This deck attacks libraries, a resource nobody can rebuild.
Raw value: 4
This deck attacks hands more than a pod expects.
Raw value: 2
Runs theft effects that turn your own cards against you.
Raw value: 2
Removal fires far more often than a normal deck's, because the engine keeps replaying it.
Raw value: 22.5
Runs a fixed 5,000 shuffles through turn 3 and shows only the high-level stats, no individual hands. Useful for a statistically solid read instead of a small sample.
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